Preordered products that have been released will be reserved up to 7 days. Payments made for preorders are non-refundable/non-transferrable. ![]() We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. Several types of goods are exempt from being returned. Please note that you only can exchange for the same product and not another product of different price value. It must also be in the ORIGINAL PACKAGING and the receipt must be issued back to us. To be eligible for an exchange, your item must be UNUSED and in the same condition that you received it. We, cannot, however, offer refunds for your purchase. If 7 days have gone by since your purchase, unfortunately we can’t offer you an exchange. However, the lack of options can feel frustratingly limiting and can create a feeling of dissonance for those who spend a great deal of time creating unique playable characters.Before purchasing any item at our outlets, our staff will allow you to inspect your item for any damages or equivalents before making a purchase for it. Because My Time at Sandrock is an early access farming simulation game, it is possible additional clothing options and customization abilities will be introduced at a later time, with the developers currently focusing on core mechanics over cosmetic extras. Because of this, character builds can clash garishly with outfits, and unfortunately, options don't improve dramatically after getting established in the game. Related: Chucklefish's Magical Simulation Game Witchbrook Isn't DeadĪdditionally, there are no clothing customization options when starting out in My Time at Sandrock. While it is possible additional customization options for muscle tone, weight, and shape could become available in future updates, currently, it feels limiting and off-balance compared to the amount of control given over facial features and color choices. While facial details are plentiful, players have no control over their character's body type, causing all protagonists to have the same physical shape. Unfortunately, there are a few areas that are limited when creating a character in My Time at Sandrock, including a lack of body type diversity and height options. This not only boosts replayability but ensures that farming simulation mechanic staples like dating and marriage don't all blend together due to visually similar characters. ![]() Every character made in this type of creator is going to vary from the last, allowing players to have a different adventure in each playthrough. The level of detail in My Time at Sandrock isn't even seen in Pokémon Legends: Arceus' limited character creator, and acts as an example of why the ability to create truly unique characters is important. Similar to the character creator in The Sims 4, players can shift and change features with these sliders to create detailed and unique protagonists. However, when a tab has been selected, the creator opens a sub-tab that contains numerous customization sliders for each area of focus. ![]() Players have the ability to select unique face shapes, hairstyles, mouth types, nose sizes, and even facial tattoos. ![]() One of the first big changes players will notice in My Time at Sandrock's character customization are the many different tabs that can be accessed in a sidebar on the righthand side of the creator's screen.
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